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ActionAdventureIndie by Halberd Studios

9 Years of Shadows

9 Years of Shadows is a Metroidvania action-adventure following Europa, a warrior who wields music and light to restore color to a world consumed by darkness. Developed by Halberd Studios, it blends tight combat with exploration across interconnected areas unlocked through new abilities. The color-restoration mechanic ties aesthetics directly to progression, shifting environments visually as you advance.

Summary drafted by Claude, not individually reviewed · Page built · How this page is made

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9 Years of Shadows

Steam reviews

2,606 of 3,403 Steam user reviews are positive (76.6%) and Steam's own label is “Mostly Positive”, according to Steam's review summary for 9 Years of Shadows at the last data refresh.

What Steam reviewers mention

10 of the 20 sampled reviews recommend it: 7 of the 10 most helpful but only 3 of the 10 most recent. Both sides praise the art and music; supporters frame it as a linear, GBA-style Metroidvania, while critics cite crashes, weak fast travel, no autosave, unskippable scenes and uneven bosses.

Sample: 20 reviews from Steam's English filter (10 most helpful, 10 most recent, ), 10 recommending · how Claude counts topics

  • Art Style and Music (praised in 12, criticised in 2 of 20): Reviewers on both sides praise the pixel art, animation and jazz-inspired soundtrack as its strongest qualities, though one says tracks repeat often and another finds the character designs generic.
  • Boss Fights (praised in 6, criticised in 11 of 20): Reviewers split on the bosses: some praise distinctive designs and memorable fights, while others call them too easy, overloaded with projectiles or drawn out, with unskippable intros and long runs back.
  • Combat and Health-as-Ammo System (praised in 5, criticised in 9 of 20): Supporters call the combat satisfying and the shared health-and-ammo bar unique once learned, while critics find it tedious, say armors and late abilities add little, and one reports an unfair last-hit bug.
  • Exploration, Map and Fast Travel (praised in 8, criticised in 10 of 20): Defenders like the castle layout, exploration and upgrade-gated routes, while critics cite weak or paid fast travel, long walks, a confusing map, loading screens and linear upgrade placement.
  • Bugs and Stability (praised in 1, criticised in 8 of 20): Many reviewers report crashes, soft locks, a credits screen that hangs and other glitches forcing restarts, while one says a launch-day patch fixed much, though it still hit a crash.
  • Saving and Skippable Scenes (praised in 1, criticised in 6 of 20): Reviewers complain about no autosave, unskippable cutscenes and boss intros and long replays after dying, although one notes save stations usually sit near bosses and little needed replaying.

Good for

  • Players who enjoy ability-gated Metroidvania exploration
  • Those who like narrative-driven indie action games
  • Fans of pixel art with a mythological aesthetic
  • Controller players looking for a sub-20-hour campaign

Avoid if

  • You expect the mechanical depth of genre benchmarks like Hollow Knight
  • You dislike backtracking to re-explore unlocked areas
  • Short runtimes (5-8 hours) feel insufficient for $19.99

Is 9 Years of Shadows an indie game?

Yes. Steam lists 9 Years of Shadows under the "Indie" genre, and its publisher is not on this site's major-publisher list.

  • Steam genre tags on record: Action, Adventure, Indie — includes "Indie".
  • Developer: Halberd Studios.
  • Publisher: indie.io — not on this site's major-publisher list.

The rubric, its limits and the publisher list: methodology.